TY - CHAP T1 - Introduction: Approaches to Digital Games in the Study of Religions T2 - Religions in Play. Games, Rituals, and Virtual Worlds Y1 - 2012 A1 - Steffen, Oliver ED - Bornet, Philippe ED - Burger, Maya KW - Computer games KW - digital games KW - religion AB - The content and structure of entertaining digital games often refer to the imaginary worlds of historical religion. However, the religious dimensions of this new medium have hardly been addressed by scholars of both, game studies and religious studies. In this introductory article, initial thoughts on areas of study and approaches are given to scholars of religion who investigate computer games. JF - Religions in Play. Games, Rituals, and Virtual Worlds T3 - CULTuREL PB - Pano CY - Zurich ER -