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Cohen, Y, and A Hetsroni. 2018. When The Most Popular Format Reaches The Most Atypical Country: Reality Tv And Religion In Israel. In Religion And Reality Tv: Faith In Late Capitalism. Religion And Reality Tv: Faith In Late Capitalism. London: Routledge. https://www.taylorfrancis.com/books/e/9781134792078.
Aupers, Stef, Stef Aupers, and Dick Houtman. 2010. “Where The Zeroes Meet The Ones”: Exploring The Affinity Between Magic And Computer Technology”. In Religions Of Modernity: Relocating The Sacred To The Self And The Digital, 219-238. Religions Of Modernity: Relocating The Sacred To The Self And The Digital. Leiden: Brill.
Campbell, Heidi. 2007. Who’s Got The Power? The Question Of Religious Authority And The Internet. Journal Of Computer-Mediated Communication 12 (3). Journal Of Computer-Mediated Communication. http://jcmc.indiana.edu/vol12/issue3/campbell.html.
Jakobsson, M. 1999. Why Bill Was Killed. Understanding Social Interaction In Virtual Worlds'. In Interactions In Virtual Worlds. Proceedings Of The Fifteenth Tewnte Workshop On Language Technology. Interactions In Virtual Worlds. Proceedings Of The Fifteenth Tewnte Workshop On Language Technology. Enschede: Tewnte University. http://www8.informatik.umu.se/~mjson/files/bill.pdf.
Boyd, Danah. 2007. Why Youth Heart Social Network Sites. In Youth, Identity, And Digital Media Volume, 119-142. Youth, Identity, And Digital Media Volume. Cambridge, MA: MIT Press. http://www.danah.org/papers/WhyYouthHeart.pdf.
Hutchings, T. 2012. Wiring Death: Dying, Grieving And Remembering On The Internet. In Emotion, Identity And Death: Mortality Across Disciplines. Emotion, Identity And Death: Mortality Across Disciplines. Ashgate.
@ Worship: Liturgical Practices In Digital Worlds. 2017. Liturgy, Worship And Society. Liturgy, Worship And Society. New York: Routledge.
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Wagner, R. 2012. You Are What You Install: Religious Authenticity And Identity In Mobile Apps. In Digital Religion: Understanding Religious Practice In New Media Worlds. Digital Religion: Understanding Religious Practice In New Media Worlds. London: Routledge.
Wagner, R. 2012. You Are What You Install: Religious Authenticity And Identity In Mobile Apps. In Digital Religion: Understanding Religious Practice In New Media Worlds. Digital Religion: Understanding Religious Practice In New Media Worlds. London: Routledge.
Feltmate, D. 2010. 'You Wince In Agony As The Hot Metal Brands You’: Religious Behavior In An Online Pole-Playing Game. Journal Of Contemporary Religions 25 (3). Journal Of Contemporary Religions : 363-377.
Lovheim, Mia. 2005. Young People And The Use Of The Internet As Transitional Space. Online: Heidelberg Journal Of Religion On The Internet 1 (1). Online: Heidelberg Journal Of Religion On The Internet. http://archiv.ub.uni-heidelberg.de/volltextserver/volltexte/2005/5826/pdf/Loevheim3.pdf.

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