Biblio

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Steffen, Oliver. 2012. Introduction: Approaches To Digital Games In The Study Of Religions. In Religions In Play. Games, Rituals, And Virtual Worlds, 249-259. Religions In Play. Games, Rituals, And Virtual Worlds. Zurich: Pano.
Kaburuan, Emil R, CH Chen, and TS Jeng. 2012. Isn’t It Real? – Experiencing The Virtual Church In Second Life®. In Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments, 1st ed. Vol. 1. Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments. Hershey: Information Science Reference. doi:DOI: 10.4018/978-1-60960-762-3.ch014. http://www.igi-global.com/chapter/isn-real-experiencing-virtual-church/55906.
Schejter, Amit, and Akiba Cohen. 2002. Israel: Chutzpah And Chatter In The Holy Land. In Perpetual Contact. Mobile Communication Private Talk, Public Performance, 30-41. Perpetual Contact. Mobile Communication Private Talk, Public Performance. Cambridge, UK: Cambridge University Press. http://pennstate.academia.edu/AmitSchejter/Papers/959184/Israel_chutzpah_and_chatter_in_the_Holy_Land.
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Boyles, Jan Lauren, Aaron Smith, and Mary Madden. 2012. More Than Half Of Mobile Users Avoid Certain Apps Due To Privacy Concerns. Privacy And Data Management On Mobile Devices . Privacy And Data Management On Mobile Devices . Washington, D.C. : Pew Research Center’s Internet & American Life Project. http://pewinternet.org/~/media//Files/Reports/2012/PIP_MobilePrivacyManagement.pdf.

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