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Cantoni, L, M Stefania, and S De Ascanis. 2012. Online Communication Of The Catholic World Youth Days. In Reflecting On Religious Tourism And Pilgrimage, 130–144. Reflecting On Religious Tourism And Pilgrimage. Arnhem: ATLAS.
Steffen, Oliver. 2012. Religion From Scholarly Worlds To Digital Games: The Case Of Risen. In Religions In Play. Games, Rituals, And Virtual Worlds, 262-273. Religions In Play. Games, Rituals, And Virtual Worlds. Zurich: Pano.
Shelton, Taylor. 2012. The Technology Of Religion: Mapping Religious Cyberscapes. The Professional Geographer 64 (4). The Professional Geographer : 602-617. doi:10.1080/00330124.2011.614571.
McCorquodale, Charlotte, and Leigh Sterten. 2010. Training Catholic Youth Ministry Leaders Using Web 2.0 Tools. Journal Of Youth Ministry 8 (2). Journal Of Youth Ministry : 81-95.
Sanderson, James, and Pauline Hope Cheong. 2010. Tweeting Prayers And Communicating Grief Over Michael Jackson Online. Bulletin Of Science, Technology, & Society 30 (5). Bulletin Of Science, Technology, & Society: 328-340. doi:10.1177/0270467610380010.
Scheifinger, Heinz. 2009. Conceptualising Hinduism. Singapore: Asia Research Institute, National University of Singapore.
Sisler, Vit. 2009. Video Games, Video Clips, And Islam: New Media And The Communication Of Values. In Muslim Societies In The Age Of Mass Consumption. Muslim Societies In The Age Of Mass Consumption. Newcastle: Cambridge Scholars Publishing.
Shellnutt, Kathryn. 2008. The Bible On The Internet. Lexington, Virginia: Washington and Lee University.
Sisler, Vit. 2008. Digital Arabs: Representation In Video Games. European Journal Of Cultural Studies 11 (2). European Journal Of Cultural Studies: 203-220.